Triangle: 47. Doughnut
The area of a circle is π x Radius2.
The larger circle has diameter = 40, therefore, the radius is 20, and the area is π x 202 = 400π.
The smaller circle has diameter = 20, therefore, the radius is 10, and the area is π x 102 = 100π.
Therefore, the shaded area is 400π − 100π = 300π ≈ 942. Circle
The area of a circle is π x Radius2.
The circle with diameter 31 has a radius of 15.5 and an area of π x 15.52 ≈ 755.
The circle with diameter 35 has a radius of 17.5 and an area of π x 17.52 ≈ 962 (closest match).
The circle with diameter 39 has a radius of 19.5 and an area of π x 19.52 ≈ 1195. Square
The area of a square is Side x Side.
The square with side 31 has an area of 31 x 31 = 961 (closest match).
The square with side 35 has an area of 35 x 35 = 1225.
The square with side 39 has an area of 39 x 39 = 1521. Triangle
The area of a triangle is 1/2 x Base x Height. Using Pythagoras' theorem, it can be shown that the area of an equilateral triangle is √3 x Base2 ÷ 4.
The triangle with side 39 has an area of √3 x 39 x 39 ÷ 4 ≈ 659.
The triangle with side 43 has an area of √3 x 43 x 43 ÷ 4 ≈ 801.
The triangle with side 47 has an area of √3 x 47 x 47 ÷ 4 ≈ 957 (closest match).
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Puzzle 202
Here we have a rectangular room, measuring 30 feet by 12 feet, and 12 feet high.
There is a spider in the middle of one of the end walls, 1 foot from the ceiling (A).
There is a fly in the middle of the opposite wall, 1 foot from the floor (B).
What is the shortest distance that the spider must crawl in order to reach the fly?
The Spider and the Fly, The Canterbury Puzzles, Henry Ernest Dudeney.
Hint
How many boxes of toys can 1 toy maker make in 5 hours?
Answer
Five toy makers.
Reasoning
How many boxes of toys can 1 toy maker make in 5 hours?
2 toy makers can make 6 boxes of toys in 3 hours
1 toy maker can make 3 boxes of toys in 3 hours
1 toy maker can make 1 box of toys in 1 hour
1 toy maker can make 5 boxes of toys in 5 hours
So 4 toy makers could only make 20 boxes of toy in 5 hours, and we require the extra toy maker to make the remaining 2 boxes of toys.
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Puzzle 204
This BrainBashers safe has a rather unusual control panel.
In order to open the safe, you have to press every single square once only, in the correct sequence, ending on the square marked E.
Each square indicates which square to press next, for example, 2U means move up 2 squares and 3R means move right 3 squares.
Can you determine which square you must start with?
4R
4D
1R
1D
2D
4L
1D
1R
4D
5D
2R
2D
1L
4L
2R
1D
1L
2R
2R
2D
2U
2R
2R
3U
3D
1R
3U
6L
3U
3R
1D
2U
4L
2D
3L
3U
1L
1R
1R
1R
1R
2U
6U
E
2U
2L
4L
1L
2U
Note: this puzzle is not interactive, and the safe buttons cannot be clicked.